![]() However, the FlexLM license server only runs on Windows XP or earlier (because something changed in windows 7 with regards to addressing the parallel port for the dongle. Softimage|3D runs on all versions of Windows, including Windows 10. Special 1999 rollback price: $1,499.99 USD.įor purchase, contact Matt Lind at clean room required. The plugin is available for Softimage|3D v3.9.2 on Windows appearing in the Tools module under the “Export” menu. ![]() The plugin was developed to find a solution to a common problem digital artists face – how to archive data for a portfolio but still make it accessible when the host application is long obsolete and no longer functional, or when the developer is no longer in business? All scene elements accessible by the SAAphire SDK are supported including 3rd party plugins and shaders. Data is stored as XML to make it easy to develop importers to another 3D application or viewer without issues of binary or version compatibility. Soft Memories exports Softimage|3D scenes to an XML-like file format so data can be archived to remove dependencies on Softimage|3D to be able to view and manipulate content. The newest plugin “Soft memories” is now available for Softimage|3D. His background is in filmmaking and live theatre.To: New Softimage|3D plugin: Soft memories He currently works with SoftImage 3.8 on an SGI, and has also created animations in Lightwave, 3D Studio Max and ElectricImage. ![]() Mark Christiansen creates computer graphics animations for a prominent entertainment company in Marin County, California. Inside SoftImage 3D may be purchased in the Animation World Store. Indianapolis, Indiana: New Riders Publishing, 1998. If this is you (don't be ashamed!), and the manuals aren't getting read, then Inside SoftImage 3D is a must-have. SoftImage's documentation is fairly good, but the manuals contain limited grayscale graphics, and let's face it: the majority of the visual artists in the world prefer to learn visually, in color. However, there's one seemingly minor thing Inside offers that the manuals don't: lots of detailed color pictures. If you already have quite a bit of experience with SoftImage, or you're comfortable combing the manuals, you may prefer to save your seventy-five bucks. My preference would have been for a bit better organization of commands and shortcuts covered in a given chapter at the end of that chapter. So many of the book's useful tips are contained within tutorials that it can be difficult to find them without actually doing the tutorials, and even harder to re-find them later when you wish to look them up. Plus, some major features, such as Expressions, receive no ink whatsoever. ![]() The book does a more than adequate job of helping to organize the interface, although I sometimes found it not as thorough or organized as I would have liked. which has for the past few years been a SoftImage authorized training center in Seattle and San Francisco.Īs a beginner, the things you want most from a book like Inside (that the manuals don't typically offer) are tips and tricks derived from "real world" use of the software, as well as evaluations of the relative usefulness of various tools and functions - confronted with various modules filled with menus and commands, you want to know which ones you'll use all the time, and which largely to ignore. The author is co-founder and CEO of Mesmer, Inc. The book is certainly overdue although SoftImage is still considered a "high end" rather than "mainstream" 3D animation package, everyone has to start somewhere, and this text is for the beginners. "At last!" was the typical reaction when Anthony Rossano's Inside SoftImage 3D hit the shelves around the time of SIGGRAPH `98.
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